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Alien Travel Guide - Help!

Alien Travel Guide (ATG) was developed by Zeuter Development Corporation, as an educational aid for Canadian schools. Between 1995 and 1997, financial assistance was generously provided by FedNor and Northern Ontario Heritage Fund Corporation. ATG is now available worldwide on CDROM or through access to our Web Site or those of our partners. For more information, contact us at help@alientravelguide.com.

ATG was designed to be a comprehensive, attactive, accurate, hyperlinked & expandable repository of information, created by students for students. ATG "topics" are organized by standard subject areas of Art, Science, Geography and History. We find this organization is a complete one with the following acknowledgements.

  1. "Art" applies to the creative thought commonly attributed to the right brain.
  2. "Science" applies to the factual knowledge commonly attributed to the left brain.
  3. "Geography" applies to any three-dimensional space, on or off the planet.
  4. "History" applies to any event occurring since the beginning of time.
Thus, anything which exists can be assigned a place in three-dimensional space and time. As well, any thing which does not exist, is, by process of elimination, thought, emanating from either the left brain or the right, speaking colloquially. For example, the History section documents events related to matters of thought, such as Philosophy, Religion and Language, as well as Government, Sport and Economics.

While under development, the target age group was Grade 9. A minimum of "million-dollar" words and complex concepts have been employed except where necessary and then only when followed by a complete explanation. A search tool and index are provided to aid in finding the topic of interest quickly and efficiently.

There are five components to each ATG Web Page.

1) Title: The title describes the name of the topic. Icons are provided which can be used for navigation to the home page (the Zippy the Pinhead, with apologies to Bill Griffith), the index (looks like a book), related topics (the left and right arrows) and major related subject areas such as Art or Sculpture. Simply click on the icons to navigate around ATG.

2) Story: The story describes the topic of interest.

3) Reference: In order to assure the highest quality of information content, all authors are noted and references cited. Click on the hypertext link to find out who wrote it and what reference they use and/or recommend

4) Picture: Each topic is illustrated with a high-quality picture which reinforces the topic being discussed. In some instances, a short video clip may be viewed. Audio samples are also available.

5) Credit: Each picture has an associated source or credit. If you click on the picture, you activate a hypertext link which carries you to the appropriate credit for that picture.

The idea for ATG stemmed from a software program released in 1993 called Personal Animator for DOS, written by Nick Slater of Zeuter Development Corporation. Personal Animator allowed users to animate three dimensional objects of their own design including images, text and sound. The unique aspect of Personal Animator was that it allowed the user to set attributes of mass and charge to any object, effectively simulating planetary, molecular and atomic systems to a high degree of accuracy. The objective of Personal Animator was for the user to incur greater understanding of the natural processes which effect all known physical objects. The mere existence of Personal Animator is a testimony to the underlying simplicity of the natural forces of the universe and reveals how complex behaviour can rise from a fairly simple foundation.



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